We worked with Unreal Engine, using the tools to create a study for our level. To do this we used BSPs as well as files obtained online. We had to create the folder structure on our desktop and then do the same folder structure inside of Unreal in order to make managing our level's assets easier and more efficient.
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About meI like to play many games but mostly Fallout, The Elder Scrolls, Splinter Cell, the Batman Arkham series and Deus Ex. Archives
April 2018
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http://www.nexusmods.com/skyrim/users/2862141/? https://uk.pinterest.com/davem0636/ |